gogldj.blogg.se

New halo game campaign
New halo game campaign






  1. NEW HALO GAME CAMPAIGN FULL
  2. NEW HALO GAME CAMPAIGN SERIES

There's no sense of scale or variety, and the game seems to have its most exciting moments in the opening hours. Once you’ve seen one space-room, you've seen them all. The campaign lacks any memorable set pieces or even locations. There are occasional divergences in the paths – but they are simply mirrors of each other, leading to the same door on the other end. Inside you will find a variety of enemies to shoot at, before moving on to the next set of rooms and corridors. Over the course of the game, you will play through the familiar linear levels, typically taking place inside sci-fi structures, with their cold, long corridors and a lack of detail. The notion of copy-pasting extends to the campaign level design, too. Still, the quality of the writing fluctuates – from some great jokes and character building, to what feels like copy-pasted scenarios there are no less than 5 occasions when the AI says "Oh no!", and leaves it there, prompting Chief to ask "What's wrong?"

NEW HALO GAME CAMPAIGN FULL

The Chief remains stoic and a man of few words, so the rest of the small cast have to be overly enthusiastic and full of expression, perhaps too much so in the case of the pilot, but just right in the case of Escharum. There are also some heartfelt moments with the pilot, who is reluctantly stuck helping Chief solve the situation on this Halo ring before either of them can consider going home. Infinite has a few good moments, particularly in the interactions between Chief and his new AI companion. The story also has no real answer when a question of "why not send the whole army to deal with Chief" comes up.īut it's not all bad – or at least, it's an improvement on Halo 5.

new halo game campaign

It makes for an awkward relationship triangle between Master Chief, Cortana memories, and the new not-Cortana AI, who feels like a third wheel to a weird relationship of two parties unable to move on. Master Chief is haunted by the memories of Cortana, who is apparently dead now, and yet appears quite constantly through apparent left-over space dust memory data. Characters like The Harbinger, who rambles on about something at the start and who we don't encounter again until an anticlimactic final battle towards the end, does the story no favors. The constant use of names, places and events that players have either never seen (because it happened off-screen and in the past), or can remember the significance of, makes it very difficult to care about the apparent bigger story that's occurring.

new halo game campaign

Halo Infinite's story is both simple, and a mess. Escharum also learns of Master Chief's survival, and sends some of his forces to stop him. The narrative then instead pivots to a different thread – the Banished must be stopped from reconstructing the damaged Zeta Halo so they can use it as a weapon. However, that mission apparently failed, as Cortana was destroyed (confusion reigns here), but somehow CTN 0453-0 was not deleted despite no longer having a mission. It turns out, the signal was sent by an AI named CTN 0453-0, aka The Weapon, who was created to imitate Cortana and lock her down. Six months later, John is randomly recovered by a stranded pilot who restores his systems and wakes him up, and together they find themselves chasing a signal on the nearby Halo ring named Zeta Halo. This in itself is weak – instead of finishing off John-117 (Master Chief), he simply lets him fall into the void– as if being in outer space is somehow dangerous to the man wearing thick armor and a myriad of life support systems.

new halo game campaign

We find Master Chief losing a fight against Escharum, a Banished leader who throws him into outer space. But it's completely unsatisfying nonetheless to cut the main narrative thread between two major game entries in this way.Įven as a standalone narrative, Infinite has a rough start. Maybe, this was addressed in some kind of video, spinoff game like Halo Wars 2 (where the Banished are first introduced, in fact), or in one of the myriad audio logs you find. If you were hoping for a resolution – spoiler warning – about what happened after Cortana went rogue, took control of ancient all-powerful Guardians, and our heroes narrowly escaped her wrath, you'll be sorely disappointed. Perhaps, this is by design – because while the previous game ends in a major cliffhanger, as the fate of the universe hangs in the balance, Halo Infinite sort of hopes you pretend all that was resolved on its own. And so it is disappointing that the game includes absolutely no introductions to its world, or even a simple recap of what happened in Halo 5: Guardians.

NEW HALO GAME CAMPAIGN SERIES

Having been around for decades, the lore of Halo is becoming quite impenetrable at this point, not to mention all the brand new players likely coming in fresh with the Xbox Series X|S era.








New halo game campaign